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kx11
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Default 08-12-2017, 21:22 | posts: 2,374 | Location: Qatar

Finished it finally , awesome game truly one of a kind and just fantastic experience that rivals if not beat the ones Sony make exclusively for their consoles


now the ending

edit: nvm

Last edited by kx11; 08-13-2017 at 05:35.
   
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Damien_Azreal
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Default 08-13-2017, 20:55 | posts: 8,242 | Location: Kansas, USA

Just finished it myself.
A little over 8 hours to complete. I did miss a few runes, so... I guess I'll just have to play it.

But, this was phenomenal. From the lead performance as Senua, to voice acting, writing... art direction, atmosphere... sound design and music. Simply amazing. If this is what Ninja Theory will be striving for from now on... I'm definitely on board.

Also, combat, love it. While yes, a bit basic in terms of moves/weapons and such. There's a fantastic sense of weight and heft to the combat.
All your moves feel like they have a great sense of force to them, making the combat itself feel really chunky and brutal.
And, later on, with more enemy types and larger encounters... so good. Also a few great boss fights.

This is, one of the best games this game. Without a doubt.
   
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gerardfraser
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Default 08-14-2017, 02:21 | posts: 1,860 | Location: Canada

LOL I must have stopped and started this game fifty times over the last few days.GOG says I played for 55 minutes,but I really got 20+ hrs I am slow at games.

I bet this game has many rage quitters and people wanting a refund and all I can say they are missing out on a phenomenal game.

The game is beautiful/confusing/frustrating and I want more.

One of the best games I have played and I wish my GOG/Origin/Uplay/Steam library were filled with more of these gems.
   
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DireBadger
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Default 08-15-2017, 01:10 | posts: 439 | Location: Scotland

Finished Hellblade the other day and it was brilliant. Only issue i had with it was that it's set in ancient Scotland and you play a Pict. Yet not one single Scottish voice in the game. All the accents were either English or Irish.
   
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TaskMaster
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Default 08-15-2017, 06:58 | posts: 730

Quote:
Originally Posted by DireBadger View Post
Finished Hellblade the other day and it was brilliant. Only issue i had with it was that it's set in ancient Scotland and you play a Pict. Yet not one single Scottish voice in the game. All the accents were either English or Irish.
Didn't really bother me at all and I am half Scottish. Felt pretty good that it was a Scottish settings actually.
   
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SerotoNiN
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Default 08-15-2017, 14:38 | posts: 2,063 | Location: Chicago

Quote:
Originally Posted by kx11 View Post
Finished it finally , awesome game truly one of a kind and just fantastic experience that rivals if not beat the ones Sony make exclusively for their consoles


now the ending

edit: nvm
Well..considering Sony is the only console with this game..
   
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vbetts
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Default 08-15-2017, 15:15 | posts: 13,116 | Location: Toledo Ohio

Not gonna lie, this game really messes with your head. This is easily my favorite game of 2017 so far.
   
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kx11
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Default 08-15-2017, 17:27 | posts: 2,374 | Location: Qatar

Quote:
Originally Posted by SerotoNiN View Post
Well..considering Sony is the only console with this game..
look for the game on XBOX running 4k/60fps :p


it's hard to think an UE4 game isn't on Xbox
   
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SerotoNiN
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Default 08-15-2017, 17:58 | posts: 2,063 | Location: Chicago

Quote:
Originally Posted by kx11 View Post
look for the game on XBOX running 4k/60fps :p


it's hard to think an UE4 game isn't on Xbox
Gears of War 4, Xbox exclusive, UE4.
   
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vbetts
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Default 08-15-2017, 18:43 | posts: 13,116 | Location: Toledo Ohio

Quote:
Originally Posted by SerotoNiN View Post
Gears of War 4, Xbox exclusive, UE4.
But that's on PC too?
   
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pimp_gimp
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Default 08-16-2017, 08:09 | posts: 6,588 | Location: Tacoma, Washington

I just finished the game. Other than what's already been said, I will say this, the developers did well with the game. It draws you into the madness. Into the anger. Into the pain. Into what Senua is experiencing. Sure there are things that could have been improved (performance), but for $30 the journey was well worth it. I do mean journey, as from my perspective that's what the game was. A journey through Senua's madness, anger, and feelings of loss. To such an end that we the gamer had to accept the outcome as well.
   
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kx11
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Default 08-17-2017, 14:43 | posts: 2,374 | Location: Qatar

first patch for bugs mostly , no performance fixes


Quote:
Summary: A bug fixing patch that addresses a range of bugs identified since launch. The patch fixes issues across general gameplay, combat, photo mode, localisation and audio. Notable issues resolved by the patch include:

Fixed a potential progression stopping bug in the Fenrir Cave by the M rune door puzzle.
Fixed a potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
Fixed collision issues that could allow players to unintentionally exit the game world.
Various subtitle localisation fixes across a number of languages.
Fixed an issue where key bindings and run toggle were not being saved between game sessions on PC.
Fixed an issue where the menu would not load on start up on PC.

In addition to bug fixes, combat gameplay has been tweaked and Russian subtitles added to the Hellblade feature.

Full Patch Notes:

Fixed a crash that could happen if two Keep Guard enemies are standing close to each other and one dies.
Russian subtitles for the Hellblade feature have been added.
Fixed an issue where the audio would be out of sync with the Hellblade feature if it has been paused for an extended period of time.
Fixed an issue where the Baldr Masks in the Tower Shard level are white on the inside.
Fixed scenarios resulting in unlit geometry after reloading from checkpoint.
Fixed a potential progression stopping bug in the Fenrir Cave by the M rune door puzzle.
Fixed potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
Fixed collision issues that could allow players to unintentionally exit the game world.
Fixed audio cut-out issues.
Added audio cues for hidden faces.
Fixed audio hard cut at the end of various cut scenes.
Fixes for audio lip sync issues.
Audio balancing fixes.
Various subtitle localisation fixes across a number of languages.

Combat tweaks:

Global
- Adjusted automatic difficulty enemy health scaling and Senuas damage taken/given modifiers.

Senua
- Increased damage value of certain combo finisher attacks.
- Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
- Fixed issue with stinger animated cameras popping if the same attack was repeated.

Warrior Enemy
- Warriors now have an increased chance of evading certain heavy attacks.
- Fixed missing sound effects on certain reactions.

Protector Enemy
- Health values have been lowered.
- Will now remain vulnerable for longer after his shield guard has been broken.

Keep Guard Enemy
- Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
- Tweaked rotation rate during certain attack windups.
- Fixed missing sound effects on certain attacks.

Surtr
- Fixed an issue where Surtr was able to throw Senua outside of the arena.

Valravn
- Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
- Parried projectiles will now remove shadow state on hit.

Fenrir
- Health values have been adjusted.
- Fixed issue where certain attack were not dealing damage correctly to Fenrir.

Revenant Enemy
- Adjusted slide properties for certain attacks.
- Adjusted cooldown for parry and evade defensive actions.
- Parried projectiles will now remove shadow state on hit.

Photo Mode
- Fixed an issue where motion blur is applied to object incorrectly during Photo Mode.
- Removed the second slider that did nothing when cycling through the Effects tab.

PC Only fixes

Fixed an issue where altering master volume would cause no audio to be played during the intro.
Fixed the lack of vibration with the Steam Controller for the Blindness level
Fixed an issue where key bindings and run toggle were not being saved between game sessions
Fixed an issue where looking around with the mouse during the boat intro was not working.
Fixed an issue where Focus was not able to be assigned to another key.
Fixed an issue where tabbing out during cut scenes would cause audio to go out of sync.
Fixed an issue where the menu would not load on start up.
   
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gerardfraser
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Default 08-17-2017, 15:11 | posts: 1,860 | Location: Canada

Great patch notes,the only bug I noticed and it did not bother me was run toggle were not being saved between game sessions.

Very good game,now I just started on 1 of hundreds of games in my long overdue to play list,Quantum Break looks good and is fun but runs like crap unlike Hellblade.
   
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